Populate the purple goal area with cannon flowers!

Arrow keys : Rotate plant heads

Space : Disperse Seeds

R : Restart

My submission for Trijam #324. Godot was open for at least 8 hours, but most of it was external learning and experimenting.

I started using Godot this week and thought a jam would force me to find the next thing I needed to learn. In this case, "the next thing" turned out to be about 3 hours of research into signals, exports, and types. There isn't much game here, but I learned a lot about hierarchy and getting around the problems of object-oriented signaling by using singletons/autoloads.

Published 18 days ago
StatusReleased
PlatformsHTML5
AuthorJergling
GenreSurvival
Made withGodot
Average sessionA few seconds

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designdoc.pdf 3.6 MB

Development log

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After some seed shootings the game broke : (

But I liked the idea a lot.