Arcade Mode! (no, not like that)
This update brings the web version up to date with the executable "arcade" build for the Night City showcase, since we needed to make the game run on a trackball arcade cabinet with only one button. I'm very happy that this all worked. The showcase was a great time.
"F" now puts the game in fullscreen, and there's a general "quit to main menu" button in the top left of the game screen. It also includes improved movement code that should make the gameplay a lot smoother. No more waiting 1 second between turns.
Unfortunately, there's still several things I haven't fixed, that deserve attention for the 1.1 release that implements all the learnings from in-person playtesting and gets us closer to using 100% of the dialog that Seren wrote. We'll get there, eventually!
Files
Get Uncle Henry Isn't Home
Uncle Henry Isn't Home
Find Uncle Henry. Lose yourself.
| Status | Released |
| Authors | Jergling, Seren Briar, spacedani2, Francisco del Valle |
| Genre | Adventure |
| Tags | Atmospheric, chicaghoul2025, Escape Game, First-Person, Horror, Indie, Point & Click, Singleplayer |
More posts
- Baby's First Video Game: Seren's Postmortem15 days ago
- Creating a Full Audio Experience for a Jam Game17 days ago
- Showcase Update19 days ago
- Jergling's Postmortem21 days ago

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